14.2 Motion

In order to study motion, we'll need to take time derivatives of vectors.
Laws.
The derivative law for addition states
\[ \begin{align} \overset{t}{\diff} \bigl(v + w\bigr) &= \overset{t}{\diff} v + \overset{t}{\diff} w \end{align} \]
and the derivative law for multiplication states
\[ \begin{align} \overset{t}{\diff} \bigl(n \mult v\bigr) &= \overset{t}{\diff} n \mult v + n \mult \overset{t}{\diff} v \end{align} \]
where
\[ \begin{align} v &: \Vector_{}, & w &: \Vector_{} \end{align} \]
are vectors and \( n : \Number \) is a number.
The standard vectors have zero derivative.
\[ \begin{align} \overset{t}{\diff} \bigl(\vec{\standard}_{x}\bigr) &= 0 & &\andSpaced & \overset{t}{\diff} \bigl(\vec{\standard}_{y}\bigr) &= 0 \end{align} \]
The standard vectors therefore pull out of the derivative
\[ \begin{align} \overset{t}{\diff} \bigl(n \mult \vec{\standard}_{x}\bigr) &= \overset{t}{\diff} n \mult \vec{\standard}_{x} \\ \overset{t}{\diff} \bigl(n \mult \vec{\standard}_{x}\bigr) &= \overset{t}{\diff} n \mult \vec{\standard}_{y} \end{align} \]
where \( n : \Number \) is any number.

Position, Velocity, and Speed

A path
\[ \begin{align} p &: \Path_{(x, y)} \\ &\left\{\begin{aligned} x_p &\depends t \\ y_p &\depends t \end{aligned}\right. \end{align} \]
has position vector, velocity vector, and speed as follows.
\[ \begin{align} \position p &: \Vector_{(x, y)} & \velocity p &: \Vector_{(x, y)} & \speed p &: \Number \\ \position p &= x_p \mult \vec{\standard}_{x} + y_p \mult \vec{\standard}_{y} & \velocity p &= \overset{t}{\diff} \position p & \speed p &= \magnitude \velocity p \end{align} \]
The velocity vector points in the direction of travel and so is sometimes called the tangent vector. But the velocity tells us more than just a direction: its magnitude tells us how fast our tracing point moves!
Example.
Let's revisit a path that we looked at in the previous section. Consider
\[ \begin{align} p &: \Path_{(x, y)} \\ &\left\{\begin{aligned} x_p &= t^3 - t \\ y_p &= t^2 - 1 \end{aligned}\right. \end{align} \]
for the time interval
\[ \begin{align} i &: \Interval_{t} \\ i &= [-2, 2]_{t}. \end{align} \]
This path has position, velocity, and speed as follows.
\[ \begin{align} \position p &= (t^3 - t) \mult \vec{\standard}_{x} + (t^2 - 1) \mult \vec{\standard}_{y} \\ \velocity p &= (3 t^2 - 1) \mult \vec{\standard}_{x} + 2 t \mult \vec{\standard}_{y} \\ \speed p &= \sqrt[2]{9 t^4 - 2 t^2 + 1} \end{align} \]
Let's look at these for a few \( t \)-values.
\( t \) \( \position p \) \( \velocity p \) \( \speed p \)
\( -2 \) \( -6 \mult \vec{\standard}_{x} + 3 \mult \vec{\standard}_{y} \) \( 11 \mult \vec{\standard}_{x} - 4 \mult \vec{\standard}_{y} \) \( \sqrt[2]{137} \)
\( -1 \) \( 0 \) \( 2 \mult \vec{\standard}_{x} - 2 \mult \vec{\standard}_{y} \) \( \sqrt[2]{8} \)
\( 0 \) \( - \vec{\standard}_{y} \) \( - \vec{\standard}_{x} \) \( 1 \)
\( 1 \) \( 0 \) \( 2 \mult \vec{\standard}_{x} + 2 \mult \vec{\standard}_{y} \) \( \sqrt[2]{8} \)
\( 2 \) \( 6 \mult \vec{\standard}_{x} + 3 \mult \vec{\standard}_{y} \) \( 11 \mult \vec{\standard}_{x} + 4 \mult \vec{\standard}_{y} \) \( \sqrt[2]{137} \)
The velocity vector at time \( t = 0 \) points due West. The velocity at times, \( t = -1 \) and \( t = 1 \), points South-East and North-East, respectively.
Compared with the other times in our table, the tracing point is moving relatively slowly at time \( t = 0 \). That said, we can find times when the tracing point moves slower: you can check that the lowest speed
\[ \begin{align} \speed p &= \sqrt[2]{\frac{8}{9}} \end{align} \]
occurs at times \( t = -1/3 \) and \( t = 1/3 \). So oddly enough, \( t = 0 \) is a high point for speed!